Help on: area oldgate

As Mareldja developed into a bustling port, a sister city also grew to the south. Its inhabitants were quite diverse, and within a few decades it boasted citizens from all the dominant races and countless walks of life. Elven wanderers, gnomish bankers, human warriors, and common thieves lived together in a somewhat uneasy peace.

Years passed, and the city began to grow run down and rather shabby. The walls crumbled, streets fell into disrepair, and criminals began to openly roam the streets. The Mareldjans soon ceased trading with the disreputable citizens of Oldgate, and conditions worsened beyond repair.

Now a corrupt police force attempts to keep the city in some semblance of order, and ruffians are truly out in force. Beggars and whores wander the alleys, and common citizens carry weapons to defend their meager purses.


NOTES: Recommended Levels: 1-14 Group Size: Any

At low levels, sticking to the main streets is highly recommended, as most of the shady activities go on in the alleys that run between the buildings. Warriors commissioned to guard the city will fight at the first sign of trouble, without bothering to determine guilt, so remain alert if you should decide to attack a hapless citizen.

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