Armor Object Functions for Mocha
- integer obj.armor_value;
- void set_armor_value (object obj, integer value);
- Determine or set the armor value for an armor object. Armor value must
be in the range 0 to 10. The actual adjustment to armor class gained by
wearing the armor depends on the location on which the armor is worn.
- integer obj.armor_min_size;
- integer obj.armor_max_size;
- void set_armor_size (object obj, integer min_size, integer max_size);
- Determine or set the size range for a piece of armor. A minimum size
of 0 indicates that the armor can be used by anyone, regardless of their
size.
Return to Mocha Object Functions Page
Return to Mocha's Main Page