Potion Object Functions for Mocha
- spell potion_spell (object obj, integer index);
- void set_potion_spell (object obj, integer index, spell spell_val);
- Determine or set the spells invoked by a potion. Each potion is capable
of invoking up to three spells (with indices 1 through 3) when recited. A
single level is used when invoking all of the spells; the level is taken from
the spell_val when set_potion_spell is called. To remove a spell from
a potion, set the spell to the value {0, ""}.
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